Pages

Sunday, 2 December 2012

Diablo 3


Sideshow Unleashes the Diablo Statue – Pre-Orders Now Open


Sideshow Unleashes the Diablo Statue – Pre-Orders Now Open

The devil is in the details.


Blizzard Entertainment and Sideshow Collectibles are thrilled to announce the premiere of our newest premium polystone statue: Diablo.
  
Sculpted by the inimitable Brian Fay (who also crafted the Arthas Statue released earlier this year), this menacing maquette stands at an impressive 22 inches atop a scorched-earth base, poised to battle any who might attempt to interfere with the Lord of Terror's nefarious plans. 
Hand-painted and finished with unique edition numbers, the Diablo Statue is the latest tantalizing masterpiece in Sideshow's 2012 line. To see more images of the final piece or to pre-order this limited-edition collectible (slated to ship in Spring 2013 at a suggested retail price of $349.99), head on over toSideshow's website


Community Commentary: Share Your Treasures


Community Commentary: Share Your Treasures

This week's Community Commentary shout-out goes to Thunderclaww and "The Loot Thread of Awesomeness" over on /r/Diablo.
The way the Loot Thread of Awesomeness works is simple. Each week, members of the Diablo community are asked to share what rare and precious loot they've found within the depths of Sanctuary over the last seven days, along with the following details:
  • What Monster Power did the item drop on?
  • What was your Magic Find?
  • Who or what dropped it? (What creature, elite, boss, chest, or destructible dropped it?)
  • Where did it drop? (What Act and location?)
Since this feature's inception, hundreds of players have shared their best magical finds, including everything from Mighty Belts to a drool-worthy Vile Ward and Mempo of Twilight. And now we'd like to open up the question to you.
So, what shiny trinkets have you uncovered this week in Diablo III? Leave a comment below with your answers, or simply head on over to the original Reddit thread!

Poll: Which Act I Environment is Your Favorite?


Poll: Which Act I Environment is Your Favorite?

Your journey through Diablo III will lead you across a variety of environments. From corpse-laden fields, to festering underground passages, to windswept deserts and bustling metropolises, there are multiple different landscapes your hero must brave in order to thwart the advances of the Burning Hells. Each environment has its own charm, and (of course) tells its own story. 
Here are just a few examples:

  
 
But what we want to know is, out of all these locations, which one is your favorite? Not taking gameplay into consideration and looking simply at the aethestics, what zone or area do you like the most? And more importantly...why?
Since there are so many environments to choose from across the entire game, we're going to break this question down into four polls: one for each Act. This week, we focus on Act I

Poll: Which Act I Environment is Your Favorite?


“Heroes Rise, Darkness Falls” eBook Now Available


“Heroes Rise, Darkness Falls” eBook Now Available

"Heroes Rise, Darkness Falls" is now available for download from select online retailers. This eBook anthology features five previously published dark tales based on Diablo III's hero classes as well as two never-before-seen short stories set in the shadow-shrouded world of Sanctuary.
Check out excerpts from "The Hunger" and "Theatre Macabre: The Dark Exile" (the two newest additions to the anthology) below, and head to Barnes&Noble or Amazon.com to order!
Excerpt from "The Hunger"
The sand was cool between his toes. Beads of sweat dotted his forehead beneath a heavy thatch of red-brown hair. They trickled down and ran over the swell of his cheeks.
His pulse quickened. He shuffled closer—a stout, fleshy silhouette in the dim moonlight—and the sound went quiet. Rigley offered a quick glance over one shoulder. Lidra hadn't moved. Her face was peaceful in the fading firelight.
He stepped into the shadow of the old wagon. The hiss returned, bled through the gaps in the warped, crooked planks, and the frame seemed to tremble.
Rigley laid a shaky hand on the timber. He looked through a narrow slit between two boards, but inside the wagon was dark.
Carefully he crept around the side, fork quivering in his hand, and peeked into the cabin. "Who's there?" he said, and something shifted among the inventory. He reeled back, utensil extended, eyeing the cargo in the shadows.
The hiss intensified, then faded into a long, throaty groan. An alabaster jug rolled from the wagon and thudded to the sand. Sitting where it had been was Lidra's sack—a small, crudely woven bag tied off with twine. At least, that was what it had appeared to be when Lidra had first carried it into his wagon. But now, now the cloth was on fire with purple light. Rigley stepped nearer and saw that the light had taken the form of runes, ancient letters, which writhed around the sack as if they were serpents.
Rigley took another step and tried to get a closer look. He was no expert in magical artifacts, but he knew that they could be of immense value if one spoke with the right people. The woman, Lidra, she must have been trying to fool Rigley into thinking this was just a mundane bag, for she had simply tossed it into the back of the wagon with the rest of her gear. What better way to hide a fortune? Rigley grinned at her cleverness... and at his own. Now to find out what jeweled treasure lay inside.

Excerpt from "Theater Macabre: The Dark Exile"


"Theater Macabre: The Dark Exile"

"I saw glimpses of a war in the Hells. The great Prime Evils were taken aback by the brazenness of the Lessers. Demons fought each other, and pain and agony reigned. Cries of anguish! I could see the fury of warring beings beyond comprehension, staccato flashes of demonic beasts fighting in a pit of flame. It was hot. Oh, so hot. I felt as if my skin was burning. And then the heat washed away, and the images coalesced until I found myself in the chambers of the Lessers and the serenity of a moment free from warfare.

"Andariel and Duriel were arguing; they wanted to break the pact with the other Lessers. I could hear their voices. 'What have we done?' Duriel asked in a trembling tenor. 'They will destroy us all. They will never stop until—'

"Belial—I could see him—a spindly wraith with a jaw full of razor-sharp teeth, revolting yet powerful, had stepped into the cavern. 'How dare you question! How dare you deny yourselves victory! Long have the Primes lorded over us. Long have they thought themselves our betters. Diablo... Diablo will fall, as will the rest. Do not be swayed or led to fear by him. Do not, for each of you will reign. Each of you will share the power we will earn.' I could feel his lies. I knew that Belial spoke with his own interests in mind, that he had machinations beyond what he'd show his family.

Patch 1.0.6 Now Live


Patch 1.0.6 Now Live

Diablo III patch 1.0.6 is now live in the Americas. Check out the full patch notes below to learn about all the latest changes.
Important: Please note that you will not be prompted to download patch 1.0.6 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is the Americas, you will be unable to log into Europe or Asia using Global Play after patch 1.0.6 is live until those regions have also patched

Diablo III Patch 1.0.6 – v.1.0.6.13300

The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.

General

  • We will soon begin limited testing on minor updates to Battle.net's communication and login functionality. Patch 1.0.6 includes some of the data for this testing, but please note that the changes will not be visible to players or impact your play experience in any way. For more information, please see this blog post.


Bug Fixes

  • Fixed an issue that allowed players to bypass the one-second trade timer when exchanging items via the Trade window
  • Fixed an issue that caused the same item to occasionally drop for players using Threatening Shout with the Grim Harvest rune
If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.

Minor Battle.net Functionality Testing Starting Soon


Minor Battle.net Functionality Testing Starting Soon

We will soon begin limited testing on updates to some Battle.net functionality (mainly communication and login). As a part of this process, you may notice some minor Battle.net-related UI changes while logged in to Diablo III, World of Warcraft, and StarCraft II.
Patch 1.0.6 for Diablo III includes some of the data for this testing but will not impact your play experience. Similar testing-related data will be patched into World of Warcraft and StarCraft II in the future.
Please note that at this stage the testing is limited, but we'll keep everyone updated and invite you to help us test the changes as soon as we can. We look forward to sharing more information about what's in store for Battle.net in the future, so stay tuned.

Diablo III Hotfixes -- November (Updated 11/26)


Diablo III Hotfixes -- November (Updated 11/26)

Below you'll find a list of hotfixes for the month of November which address various gameplay and service issues affecting Diablo III. 
Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require a restart to go into effect. As always, please keep in mind that some issues cannot be addressed without a client-side patch update.

November 26

Bug Fixes
  • Monsters will no longer spawn with 10%-15% of their health missing
  • Players who pre-purchase the Heart of the Swarm Digital Deluxe Edition will now properly receive the Blade Wings digital item on both Normal and Hardcore characters


Fan Creation of the Week: Making of “The Demon Hunter”


Fan Creation of the Week: Making of “The Demon Hunter”

Saint-max, the mastermind responsible for several wicked digital paintings including The Demon Hunter, has recently published a video showcasing his creative process. With more than 15 minutes of behind-the-scenes footage -- all originally recorded in real time -- it'll give you an in-depth look at what goes into crafting an epic piece of Diablo III fan art. (Hardwork, attention to detail, ritual demon slaughter...all that kind of thing.)
In Progress:
  

SCRENSHOT :
See Video :




No comments: